About & Technical Architecture
Mindustry Classic is Anuke's acclaimed open-source factory-building game. Built in Java and LibGDX, its web compilation brings intricate automation logistics, tech tree research, and base defense directly into browser tabs.
Mindustry is developed by Anuke. Source code is released under GPLv3.
Keybindings & Input Configuration
| Action | Input / Key | Supported Device |
| ● Move | WASD | Keyboard |
| ● Mine/Build | Left Click | Keyboard |
| ● Remove | Right Click | Keyboard |
| ● Zoom | Mouse Wheel | Keyboard |
| ● Pause. | Space | Keyboard |
Frequently Asked Questions & Save Tips
How does Mindustry Classic (Web Build) run in a web browser without downloading? ▾
Mindustry Classic (Web Build) is powered by Arc / LibGDX WebAssembly. It executes code directly inside modern browsers via WebAssembly (WASM) and WebGL 2.0 with hardware acceleration and 60 FPS performance.
How does the save system work and how do I back up my progress? ▾
Game progress is handled through Browser LocalStorage/IndexedDB. Save states are stored inside your browser's private IndexedDB sandbox. Avoid clearing browser cache or cookies to preserve your saves.
Can I use a USB or Bluetooth controller with Mindustry Classic (Web Build)? ▾
This port is currently tailored for keyboard and mouse navigation.
Is playing Mindustry Classic (Web Build) on PortedToBrowser legal and safe? ▾
Yes. PortedToBrowser.com indexes open-source engine decompilations and verified web sandboxes. We do not host or distribute proprietary game ROMs or copyrighted binaries.
Port Changelog & Updates
Initial verified release in the PortedToBrowser technical index.
Release date: 1998
Genres: Strategy, Simulation
Host: bvschaik.github.io
Go → Release date: 2021
Genres: Action, Survival
Host: itch.io
Go → Release date: 2022
Genres: Action, Shooter / FPS
Host: flakane.itch.io
Go →